Despite a burst of popularity during the COVID-19 pandemic, the AR/VR industry now seems adrift as companies try to decide ...
Meta lost $77 billion in XR. Does that mean XR is dead, or are all the benefits accruing to robotics? And ... maybe ... smart glasses?
In her work integrating AI and other emerging technologies into healthcare research and nursing education, Yi-Hui Lee, faculty professor at Wright State University School of Nursing, has found that VR ...
Higher education IT decision-makers often talk about hardware specs, endpoint security and the networking backbone that keeps digital classrooms running smoothly. But the University of North Carolina ...
Empathy is not just a “nice-to-have” soft skill – it is a foundation of how children and adults regulate emotions, build friendships and learn from one another. Between the ages of 6 and 9, children ...
(TNS) — Lectures and lab work aren't the only things area colleges are using to prepare future healthcare workers. Artificial intelligence and virtual reality are quickly becoming part of the ...
Uplift Aerospace, a space technology company in Utah, is launching a dedicated EdTech Division to develop new virtual reality (VR) and artificial intelligence-powered learning tools. The new EdTech ...
GM's new virtual reality assembly center has already identified and fixed 494 issues without first touching a vehicle. GM has 'virtually' hosted six major build events this year with manufacturing ...
Overview Gaming has evolved from pixelated arcade screens to immersive VR worlds, powered by AI, cloud technology, and global online connectivity.From classic c ...
Meta's Pivot From VR Is Happening. Too Bad Glasses Aren't Ready for This Moment ...