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You might not be a drummer, but that shouldn't prevent you from programming totally convincing drum tracks that have a live ...
Step 1: Studio One’s Patterns step sequencing system makes programming polymetric parts a cinch. First, I create a new Pattern and drag the cycle length out to 16 bars long on the main project ...
If you're looking to program truly realistic drum parts, one limitation you should always bear in mind is the physicality of the drummer him/herself - we're referring here to the 'four-limb limit', or ...