NVIDIA and the Khronos group had a developer day yesterday on the 19th where they talked about the proper application of Vulkan in games. During the talk, Neil Trevett, who is the president of Khronos ...
Nvidia as well posted a thing or two today on Vulkan. Their GeForce GTX graphics cards based on Kepler and Maxwell will get support for the API. Vulkan GPU based hardware acceleration will be ...
While Microsoft’s DirectX 12 may have been the first low-level API to appear on PC (excepting AMD’s proprietary Mantle API), its arch-rival Vulkan is potentially more interesting. Vulkan promises to ...
The SHIELD Tablet K1 may just be a more affordable, stylus-less version of the original SHIELD Tablet, but that doesn't make it a has-been in any way. In typical NVIDIA "good Android citizen" image, ...
After two months of waiting, Rainbow Six Siege players can now enable Nvidia Reflex to reduce system latency and input lag by up to 30%, making shots easier to hit. All you need to do to unlock the ...
NVIDIA may have stepped back from the mass consumer Android market, but it has remained a key figure in pushing Android gaming forward. This latest update to the Android TV SHIELD console, is one ...
Red vs. green fight it out in Doom's bloody FPS arena with the new open source graphics API and, fittingly, it's a red team win. Need a new shooter after getting your Doom fix? Check out our favourite ...
Nvidia has announced the release of an experimental extension to the low-level Vulkan graphics application programming interface (API) which allows real-time ray tracing via its Turing RT core ...
Nvidia's latest GeForce Game Ready 460.89 WHQL driver comes carrying support for the new Vulkan Ray Tracing extensions, the Quake II RTX v1.4.0 update, and CUDA 11.2. No bug fixes are here this time.
Nvidia is expanding its GeForce Experience software to let you broadcast your gaming exploits in games like Doom, No Man’s Sky, and Minecraft. The company recently announced that GFE’s image and video ...
Nvidiareleased an update for its GeForce Experience which will please those who make liberal use of its Shadowplay recording tool. It now has full support for games built on the OpenGL and Vulkan APIs ...
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